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Iron Ogre 2011

The Iron Ogre Painting Competition returns to MechaniCon. All registered attendees may compete in the competition.

Drop off time: 5-7PM on Saturday, November 5 in the Brandywine Ballroom

Judging Completion and Awards: 8:30PM on Saturday, November 5

Categories for the competition:

Category 1 – Warhammer 40,000 Single Miniature

Category 2 – Warhammer 40,000 Squad

Category 3 – Warhammer 40,000 Vehicle

Category 4 – Single Miniature Open – Any genre and manufacturer

Category 5 – Single Large Miniature Open- Any genre and manufacturer

Category 6 – Wide Open Competition- Any genre and manufacturer

Categories 7-12 – Staff Competitions

You can download the complete rules pack here.

Note that the late entry time on Saturday allows you to enter models from your army even if you are playing in the Grand Tournament. You may also enter models in both the Privateer Painting Challenge and Iron Ogre.

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Philly Fall Brawl details announced

The Adventurer’s Guild Blood Bowl League will be hosting the Philly Fall Brawl – Blood Bowl Tournament again this year. This year they are moving back to a One Day format based on player feedback.

Philly Fall Brawl 2011
November 5
@ MechaniCon 2011

Philly Fall Brawl 201 Rules Pack

You can find more information at the club’s website.

PFB 2011 page

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Heroscape events added

The Mid-Atlantic Regional ‘Scapers are running Heroscape events all weekend. Tickets are $1 each to reserve your slot and you can purchase a single day or weekend badge to meet your needs.

Friday, Nov 4, 5pm – 9pm – Assassin’s Guild: Players bring a pre-drafted 450 point Heroscape army containing at least one unique/uncommon hero, no Marvel. Army cannot exceed 24 hexes. Each player must also bring one Brandar’s Chest glyph that will be given to a hero in that player’s army at the start of the game. A player wins the game immediately if he or she controls both Brandar’s Chest glyphs at the end of any turn; eliminating an opposing army will still result in a victory as normal.   Four matches of 50 minutes.

Saturday, Nov 5, 10am – 2pm – General Wars: Players bring a pre-drafted 400 point Heroscape army, no Marvel. Army cannot exceed 24 hexes. All Army Cards MUST be from the same Valkyrie General. Valkrill units will be classified as Utgar for this event. Four matches of 50 minutes.

Saturday, Nov 5, 4pm – 9pm – MARS Throwdown: Players bring a pre-drafted 520 point Heroscape army, no Marvel. Army cannot exceed 24 hexes.  Five matches of 50 minutes.

Sunday, Nov 6, 10am – 3 pm – Heroes Only: Players bring a pre-drafted 550 point Heroscape army that does not include squad units. Marvel allowed. Army cannot exceed 12 hexes. Five matches of 50 minutes.

Event discussions can be found here

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Battlefleet Gothic 2011

Once again, Battlefleet Gothic returns to MechaniCon! The LXG Club will run the tournament on Friday, November 4.

 

Rules for the event can be found here

 

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Privateer Press Events added

This year we have a whole room packed full of events for Privateer Press games and hobbies all weekend long.

Chris Nanry will be the Press Ganger organizing the horde of events.

November 4th:
6pm-12pm Open Arena
6pm-12pm 35pt Highlander 32 slots

November 5th:
9am-2pm Round 1 East Coast Rumble 40 slots; 50pts
2pm-3pm Painting Challenge
3pm-8pm Round 2 East Coast Rumble Top 18 Slots from Round 1; 50pts
3pm-6pm 35pt Mangled Metal/Tooth and Claw 20 Slots
9am-12pm Open Arena

November 6th:
9am-2pm Final Round East Coast Rumble Top 8 Slots from Round 2; Single Elimination; 50pts
9am-2pm Warcaster Thunderdome
9am-2pm Open Arena

 

Event Rules:

 

For the East Coast Rumble I will use 2011 SR Tournament Packet at 50pts, Accelerated Time, Divide and Conquer with 3 lists for 4(+) games per day, each list must be used at least once per Round.  Base Line Painting, Model/Unit Characters Restricted, Warcaster/Warlock Characters Restriction, Baseline Final Standings of SOS and CP’s for Tie Breakers.  We will also be using the Scenario(s) (x) rule.  The first round is 40 slots, and the top 18 will advance to the 2nd Round.  The top 8 will advance to the third round.  The winner of the remaining eight will be decided by single elimination.

Warcaster Thunderdome is a 4-player format.   Each player’s army consists of three Warcasters/Warlocks from the same faction.   Each Warcaster/Warlock choice can only ever bring one model to the table. No Halfjacks, no Keg Carrier, only one Coven member, Goreshade has no feat, etc. Yes, this makes some casters a bad choice in the format.   The Warcasters are considered to share a battlegroup.   The field of play is 36? on each side. Deployment zones are a 10? bubble at each corner. There is a 12? hill in the center of the board, and an 8? impassable wall extends from the center of each edge toward the center of the board.   Models cannot be healed and cannot regenerate power fields in any way. Once damage is inflicted, it cannot be removed.   Warlocks use the mechanics for Focus instead of Fury– they gain their full Fury value at the start of the turn, and overcharge instead of transferring.   Warcaster Thunderdome is intended to be a very fast format. While there are no timed turns per se, players should be punished with badgering and verbal abuse if they play slowly or waste time strategizing. Plan on your opponent’s turn– when it’s your go, GO!

Mangled Metal, Tooth & Claw is a brutal clash between warjacks and warbeasts in which the only goal is survival. Such a battle proves a caster and his ’jacks and a warlock and his beasts are the equal of an entire army.  Special rules: Each player is allowed only a single warcaster or warlock. Besides its one warcaster or warlock, each army can only include warjacks or warbeasts. Units and solos have not place in Mangled Metal, Tooth & Claw.  Victory conditions: A player wins the game when he has the only remaining warcaster/warlock in play or when all his opponents’ warjacks/warbeasts have been wrecked/destroyed or removed from play.

Highlander Rules; Army MUST include:
1 Warcaster/Warlock
1 Unit (may include only one Unit Attachment –OR- Weapon Attachment)
1 Solo
Any remaining points may be spent on Warjacks/Warbeast.
No models can be duplicated in the army.
No character jacks/units are allowed.
Only models of your faction may be included in your list.
Scenarios used will be: Killing Field, Mosh Pit, No Man’s Land, Mutual Destruction
Tiebreakers for final standings will be determined by opposing points destroyed. Any models that are wild, inert, or fleeing at the end of the game will be counted as destroyed.

The Painting Challenge will be divided into 5 Categories; Casters, Warjacks/Beasts/War Engines, Solos, Units, and Dioramas.  You must be a ticket holder to participate in these events.  The top three finalists in each category will win awards.  You may also enter your models in the Mechanicon GT Painting Competition; the Iron Ogre Painting Competition.

Open Arena is a platform that encourages friendly gaming, hopefully between two players that have never met.  For each game that you play you receive a number of points that you may cash in at the end of the tournament to receive prizes and other cool items.  For every game that you play that is 35pts, 50pts, 75pts or over, each player will receive two points.  You may only claim this point total once for each point level.  If you play someone from another state, you will receive one additional point.  Players that participate in an organized event will earn 4 points per event.  Players that participate in the Painting Challenge will receive 2 points.  You are required to notify a Press Ganger or a Judge to give you credit for earning these points.

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MechaniCon 2011 is coming quick!

We have been working on rules packs, promo items, new scenery, new clubs and tons more to make this year’s event bigger than ever before!

Some of the juicy bits of info are:

Chris Nanry will be joining as the organizer for a weekend full of Privateer Press events.

There will be a Warhammer Fantasy Battle Tournament added this year – another Independent Circuit Event.

We also will see all of the past events return. This includes the 40K Grand Tournament, Friday Night Fight (Forge World Lists Legal), Battlefleet Gothic, Blood Bowl, 40K Kill Teams, Space Hulk, Munchkin, Illuminati, Zombie Dice, Zombies!!!, Talisman, and more!

The Order Tickets page is live for all finalized events and more will be added soon. The Hotel Information is up to date with this year’s discount code as well.

As rules packs and other info are wrapped up they will be posted on the site. Keep an eye out on our Facebook page and your favorite fan sites as well for the latest announcements.

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2011 Hotel Information

The MechaniCon 2011 – November 4-6

Days Hotel
943 South High Street
West Chester, PA 19382
Phone: 610.692.1900

Hotel rooms:

Rooms are available with a group discount rate of $89 plus tax. To receive the group rate for hotel rooms, call the Days Hotel at 610-692-1900 and mention the code “MechaniCon Conference”. Any cancellations of reservations within 24 hours from the date of arrival will be billed for one (1) night’s room and tax.

***Important note to our guests from previous years – the convention is at the same hotel, it’s just under new management.***

A food package will NOT be included as part of the convention. The hotel has a restaurant and the main convention hall will also have a concessions and drink bar. There are also many other services located near the hotel.

Shuttle service is available from the Philadelphia Airport by:

Rainbow Cab and Limousine

Shuttles run every hour, groups of four or more can get a discount.

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MechaniCon 2010 is over!

We will be posting lots of coverage in the coming weeks so check back often.

For the first post, we want to thank all our great sponsors and volunteers. Without all your help we could never accomplish this.

The first results to go up will be for the winners for the Warhammer 40,000 Grand Tournament. Full standings will come soon

Grand Tournament Awards

Best Painted
Rich Ditzler

2nd Best Painted
John Albertson

3rd Best Painted
Alex Cauldwell

Best Sportsman
Alex Fennell

2nd Best Sportsman
Ted Nagel

3rd Best Sportsman
Brad Park

Best General
Nick Nanavati

2nd Best General
Kelsey Haley

3rd Best General
George Hanson

Best Overall
Chris Dubuque

2nd Best Overall
Matt Cassidy

3rd Best Overall
Simon Leen

Army Domination Awards

Blood Angels
Chris Dubuque

Chaos Daemons
Nick Nanavati

Chaos Space Marines
Doug McNaron

Dark Angels
Darryl Hartman

Dark Eldar
Rich Wood

Eldar
Robert Derouin

Imperial Guard
Kelsey Haley

Necrons
Bob Hoffman

Orks
Colin Jones

Space Marines
Alex Cauldwell

Space Wolves
Ted Nagel

Tyranids
Casey Christopher

Witch Hunters
Simon Leen

The weekend was a blast, and we are looking forward to next year. Don’t forget to check back often for results from the other events as well as loads of great photos.

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New Image Gallery – 2009 Coverage

Our new image gallery is up and has all our photos from the event!

Video coverage will be coming soon and will be found in the same gallery when ready.

The gallery uses Flash, and you can find the latest version here

MechaniCon 2009 Images and Video Gallery

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Work in progress

We are doing quite a bit of work on the site. Please be patient while we get our upgrades complete. Our new photo and video gallery is almost finished, check back soon for full coverage of MechaniCon 2009!

Plans for 2010 are underway. We are going to be adding more events, vendors, and more. If you wish to participate by running an event, volunteering for staff, sponsoring the convention or setting up a vendor table please drop us a line.

The North American Independent Tournament Circuit 2010-2011 details have been announced! Check out full details here. We have been working toward being on the circuit from our initial plans of this year’s event. Thanks to everyone who helped make this year a success, we are established as a major event for Warhammer 40K in the North East.

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MechaniCon 2011

MechaniCon 2011 is complete!


Mark your calendar for next year -
November 2-4, 2012




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